Evaluation
Production Skills
Throughout this Unit I have learnt some new skills and I have advanced on my abilities to use certain software's such as Modeler, layout. The first one I used was modeler I used to put the models I downloaded from turbo squid I edited the models in modeler and I also added skelegons onto one of them just so I could use it in layout. In modeler I had to go through a number of models before I settled with the ones I picked I found that most of the models I downloaded where either not compatible of they just did not load but after going through all of that I did manage to get models suitable enough for my project.
The other piece of software I used was layout this was the most important one because I used this one to do my animation. After remember how to use layout I got stuck in with my animations although they aren't very long they did take a while to animate and I did have to convert my skelegons into bones on layout along with parenting and making a controller for my animation so it did take me a while to set everything up before I even began animating but after doing all of my preparation I did do a good enough animation and I am happy with the final product I have produced.
How close my original intentions matched my final product
During my project I intended to have a thirty second animation of a gun reloading I believe I have something close to that but not the same the reason being was I wasn't very good with my time management and I didn't work as fast as I could have done through out the project. My final outcome is of a good standard but I don't think it is as good as I could have made it be but I am happy with what I have and I do think I have done a reasonably good job with it. One thing I didn't do was make a full animation I only had enough time to do a basic version the reason for this was because I didn't work as fast as I could have done but other than that my outcome is a little different so it does not match my original intentions but I am still happy with what I have as a final product.
Time Management
I believe that my time management was not that good but it was good enough and at first I did stick to my schedule for a few weeks it wasn't until I got up to my production where I had problems but other than that it was good and I did manage to get everything do to a good standard. Some things I did do to make sure I was on track was things like my production log I used this like a diary to say what I managed to achieve each week this help me keep track of where I was up to each week during the project and I found this to be an effective way of showing of what I did each week so I found it useful and it helped me a lot. If I was to do a task early I would also start a task early although I only did this once or twice I did use the time to get work done quicker to try and get an early start on other task an I did mention this in my production log so I did try to do tasks as quick as could with the time I had to do them in through out the project.
Target audience and feedback
I believe that I did reach m target audience I also think a lot of people did like my animations well at last what was there anyway. One of the comments I got was "the animation was a bit slow" I think this is true and the reason for that was when I was rendering the animation it decided to go slow rather than the speed I set it at but I do agree this this comment. Another this mentioned was that "you should make the fingers move to grab the Ammo magazine" I also agree with this but I do think I did a good job with what already had but at the end of the day this is just feedback and I must take it into consideration if I choose to improve the animations. The final comment I got was that "the arms where to far in front of the body" I don't agree with this but I do think I could edit the animation a little bit but other than that it was fine to me and I am happy with the final result.
Summary and conclusion
Overall I believe this project has been successful although I had problems at some point I did manage to get through them and get things done I found this project to be challenging at some point but at most parts its wasn't so bad and I did enjoy the practical side of things. One of the things I found difficult was time management the reason for this is being is I took to long to get some of he work done that is why I think the animations lack a bit and that is why I am not so happy with my final results but I am happy with the overall project because I have done well well to finish it within the time I have give myself. One of the things I am most happy about is the skills I have adapted by using the software I am not particularly that good with the reason for this is because I couldn't get my head around some of the thing but after using it for a while now I am confident to say that I am good at using the software and I can say that it has been a good experience learning new hings throughout this project.
Throughout this Unit I have learnt some new skills and I have advanced on my abilities to use certain software's such as Modeler, layout. The first one I used was modeler I used to put the models I downloaded from turbo squid I edited the models in modeler and I also added skelegons onto one of them just so I could use it in layout. In modeler I had to go through a number of models before I settled with the ones I picked I found that most of the models I downloaded where either not compatible of they just did not load but after going through all of that I did manage to get models suitable enough for my project.
The other piece of software I used was layout this was the most important one because I used this one to do my animation. After remember how to use layout I got stuck in with my animations although they aren't very long they did take a while to animate and I did have to convert my skelegons into bones on layout along with parenting and making a controller for my animation so it did take me a while to set everything up before I even began animating but after doing all of my preparation I did do a good enough animation and I am happy with the final product I have produced.
How close my original intentions matched my final product
During my project I intended to have a thirty second animation of a gun reloading I believe I have something close to that but not the same the reason being was I wasn't very good with my time management and I didn't work as fast as I could have done through out the project. My final outcome is of a good standard but I don't think it is as good as I could have made it be but I am happy with what I have and I do think I have done a reasonably good job with it. One thing I didn't do was make a full animation I only had enough time to do a basic version the reason for this was because I didn't work as fast as I could have done but other than that my outcome is a little different so it does not match my original intentions but I am still happy with what I have as a final product.
Time Management
I believe that my time management was not that good but it was good enough and at first I did stick to my schedule for a few weeks it wasn't until I got up to my production where I had problems but other than that it was good and I did manage to get everything do to a good standard. Some things I did do to make sure I was on track was things like my production log I used this like a diary to say what I managed to achieve each week this help me keep track of where I was up to each week during the project and I found this to be an effective way of showing of what I did each week so I found it useful and it helped me a lot. If I was to do a task early I would also start a task early although I only did this once or twice I did use the time to get work done quicker to try and get an early start on other task an I did mention this in my production log so I did try to do tasks as quick as could with the time I had to do them in through out the project.
Target audience and feedback
I believe that I did reach m target audience I also think a lot of people did like my animations well at last what was there anyway. One of the comments I got was "the animation was a bit slow" I think this is true and the reason for that was when I was rendering the animation it decided to go slow rather than the speed I set it at but I do agree this this comment. Another this mentioned was that "you should make the fingers move to grab the Ammo magazine" I also agree with this but I do think I did a good job with what already had but at the end of the day this is just feedback and I must take it into consideration if I choose to improve the animations. The final comment I got was that "the arms where to far in front of the body" I don't agree with this but I do think I could edit the animation a little bit but other than that it was fine to me and I am happy with the final result.
Overall I believe this project has been successful although I had problems at some point I did manage to get through them and get things done I found this project to be challenging at some point but at most parts its wasn't so bad and I did enjoy the practical side of things. One of the things I found difficult was time management the reason for this is being is I took to long to get some of he work done that is why I think the animations lack a bit and that is why I am not so happy with my final results but I am happy with the overall project because I have done well well to finish it within the time I have give myself. One of the things I am most happy about is the skills I have adapted by using the software I am not particularly that good with the reason for this is because I couldn't get my head around some of the thing but after using it for a while now I am confident to say that I am good at using the software and I can say that it has been a good experience learning new hings throughout this project.

























